Mobile Apps
Yes, we build mobile apps.
iOS and Android, for businesses that have genuinely outgrown a website — recurring bookings, memberships, client portals, and tools your crew opens every day.
It is not our 72-hour product, and we will not pretend it is. Apps take months, cost more than a site, and only pay off when people open them repeatedly. When that fits, we build them properly.
What we build
The common thread is repeat usage. If someone opens it twice a month, an app earns its place.
Booking & membership apps
Recurring-visit businesses — gyms, studios, salons, clinics. Schedules, memberships, check-in, and push reminders that actually bring people back.
Client & customer portals
A private app for the people you already serve: order history, documents, progress, messaging, and payments in one place instead of five.
Internal & field tools
The app your crew uses, not your customers. Job checklists, photo capture, inventory, and offline-tolerant forms for people working out of a truck.
AI-powered features
Camera and voice features that would be awkward on the web — scan something and get an answer back, or talk to an agent that knows your business.
When you should not build an app
We would rather talk you out of one now than take the money and watch it sit at forty installs. If any of these sound like you, a website is the better spend.
- You want to be found on Google — that is a website’s job, and an app is invisible to search.
- The whole experience is "read about us, then call" — an app adds a download step to a one-time visit.
- You want it because a competitor has one, and you cannot name what a customer would do inside it twice a month.
- Nobody on your side owns pushing people to install it after launch.
Most businesses that ask us for an app need a better website and something answering the phone first.
How a build runs
Scoping call
What the app has to do, who opens it, and how often. Most of the cost sits in a handful of features — we find those before quoting anything.
Fixed scope + quote
A written build plan with a price against it. No hourly drift. Anything discovered later is a change order you approve, not a surprise invoice.
Build with checkpoints
You get installable builds on your own phone as we go, not a reveal at the end. Feedback lands while it is still cheap to act on.
Store submission
We handle App Store and Play Store review, listing assets, and the rejections that come with them. Your accounts, your ownership.
Pricing
Scoped per build
We do not publish an app price, because a focused internal tool and a customer-facing app with accounts, payments, and AI features are not the same project. You get a fixed scope and a fixed price in writing before anything starts — and an honest answer if we think you should not build it at all.
Book a scoping callQuestions we always get
What does an app cost?+
It is quoted per build, because the range is genuinely wide — a focused internal tool and a customer-facing app with payments, accounts, and AI features are not the same project. You get a fixed scope and a fixed price in writing before any work starts.
Is this a real native app or a wrapped website?+
A real app, built cross-platform so iOS and Android share one codebase. That keeps the build and every future change roughly half the cost of maintaining two native apps, without the sluggish feel of a site in a shell.
Who owns the app and the store listings?+
You do. It ships under your Apple and Google developer accounts, and you get the source code. We do not hold your app hostage as a retention strategy.
How long does it take?+
Longer than a website — plan in months, not days. App Store and Play Store review is outside anyone’s control and has to be budgeted for, which is why we do not put a countdown clock on this the way we do on SiteDrop.
Do I need a website too?+
Almost always yes, and usually first. Search, ads, and anyone deciding whether to trust you all land on a website. The app is for people who have already chosen you and come back often.
What happens after launch?+
Apps need upkeep that websites do not — OS updates, store policy changes, and dependency bumps all force periodic releases. We can hold that on a maintenance arrangement, or hand off documentation if you have your own developer.
Tell us what the app has to do.
One call is usually enough to know whether it is worth building. If it is not, we will tell you that and point you at the cheaper fix.
Start the conversation